Virtual Reality, May 16

Next Up: Tuesday, May 16, 2017

Virtual Reality
University of Minnesota, Computer Science & Engineering

Learn about the work of Dr. Vicki Interrante and Dr. Dan Keefe

Networking/demos 6-7pm, optional tour of Vicki's lab 6:30pm, talk 7-8pm, followed by optional tour of Dan's lab

REGISTRATION NOW OPEN!

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Advancing Architectural Design with Immersive Virtual Reality
Dr. Victoria Interrante, Professor
Department of Computer Science and Engineering, University of Minnesota

Virtual Reality technology has the potential to enable transformative advances in architectural design and evaluation by enabling people to experience a modeled structure from an interactive, first-person perspective before it is built. However, many studies over the years have found that people tend to significantly underestimate egocentric distances in VR relative to the real world. In this talk, Dr. Interrante will summarize recent and historical research from her lab that attempts to clarify the mechanisms responsible for this problem and discuss solutions she and her research group have explored based on those insights.

Magic User Interfaces:  Virtual Reality for Art and Science
Dr. Daniel Keefe, Associate Professor
Department of Computer Science and Engineering, University of Minnesota

“Beautiful or delightful in such a way as to seem removed from everyday life” — this definition of magical from the Oxford English Dictionary appropriately describes the future of computing as fundamentally awe-inspiring, innovative, even other-worldly. Deeply immersive and interactive, the virtual environments of today and of the future are visually compelling and implement hands-on, data-aware user interfaces that are nothing short of magical. Dr. Keefe will discuss how he and his team collaborate with artists, scientists, engineers, doctors, and humanists from across the University of Minnesota to invent and creatively employ new computer tools, such as virtual simulation, to address challenging problems in data representation and understanding, digital design, virtual reality, and human-computer interaction. 

 Join us and spread the word!

Registration is free to Minnesota Academy of Science members. The fee for non-members is $20 and $5 for students.

REGISTRATION HERE!

6 – 7 p.m.

check in, networking, demos of VR equipment and cookies

6:30 – 7 p.m.

optional tour of Dr. Interrante’s VR lab

7 – 7:30 p.m. 

Advancing Architectural Design with Immersive Virtual Reality – Vicki Interrante

7:30 – 8 p.m. 

Magic User Interfaces:  Virtual Reality for Art and Science – Dr. Daniel Keefe

8 – 8:30 p.m. 

optional tour Dr. Keefe’s lab in Keller Hall at the University of Minnesota campus (about a 5-minute walk from Walter Library)

 

Walter Library, Room 402
117 Pleasant Street SE
Minneapolis, MN 55455

 

What is Science Salon? 

Science Salon, a program of the Minnesota Academy of Science, is a forum for professional scientists to stay current on groundbreaking research and emerging technologies and engage in cross-disciplinary networking. At Science Salon, you will meet your peers from other disciplines, enjoy refreshments, participate in stimulating activities or learn about cutting-edge research. 

Questions? Contact: Jennifer Schuetz at jenniferschuetz@mnmas.org